![]() If you want to rage or just look legit but still win it’s your call. Make the cowards come out of Last Man standing mode using our NA game and destroy the opposition.įly in the air and snipe an opponent on the other side of the map easily with the aimbot. If you want to fly around the entire map we included the Ghost mode feature and more in our software.Ĭombat Arms Reloaded is Free 2 Play and you can download it here.ĭeliver mind-blowing multi-kills and epic nut shots with the numerous settings available. Maybe 1 point redoubt is a thing as Stygga’s build has, but I don’t know the spesifics about that one.We have the only undetected Combat Arms cheats in the world and we have the most features for you to use. stamina drain is a very niche thing, but the problem with disable is that it has a shared cooldown, so it’s nothing to go for imo. This is the build you normally go into if you go the storm strike + general route. it even boosts dots and procs from melees extra much because of the bonus “spell” dmg. IMO 27,5% crit chance on disable is not something to scoff at either, so for that I’d give up one point in master pikeman or shield strike cd reduction.ĮDIT: oh and I guess you need impale as well for the super low CD chargeĪnd yes, that build you’re proposing is crazy strong. Only 20 seconds cooldown on the charge is incredibly powerful, and one of the many reasons why a “support” guard is so strong. However, both require sword and board to be the active weapon, so it adds a lot more interactivity to the class with constantly weapon swapping to CC for would never feat Wrath (it’s ■■■■■) over the cooldown reduction in charge. ![]() Shield Strike is another great quick stun (up every 45 seconds) which gives guardian the most CCs out of any tank. Stunning charge is a great tool for catching fleeing targets or interrupting people chasing your teammates. Rampaging horse + Call to Arms + ardent battle cry + rune of aggression = ~200% team wide weapon damage.Īlso, you gain two more high frequency stuns, and a nasty snare on your sword and board KB. If your teammates all pop their weapon damage buffs with you, melee actually 1 shot everything with a single combo. When you rock this hybrid build, you need to call out your buffs. Storm strike is trash most the time, and investing so many points on it is a waste IMO. You do lose a little survivability with the protection from general missing. Additionally, most players don’t even know it exists, and will waste their KBs on targets when they have Stand your Ground up. It’s very strong when focusing targets, as knockback is one of the best defensive and offensive CCs, and negating it has huge impact for your team. To put it in perspective, that’s like giving bear shamans and barbs 2x frenzy damage.Īdditionally, this spec uses Stand your Ground, a crazy strong anti-cc which gives your entire team knockback resistance for 10 seconds every 2 minutes. ![]() The idea here is that the guardian gets both call to arms, ardent battle cry in order to buff their team’s weapon damage by 87% for 15 seconds every minute. Another good spec for guardian in PvP that is more melee-support oriented is the following: ![]()
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